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Главная » Файлы » Плагины Source MOD

    • 18.07.2025
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    3.0.0 G
    - Fixed a large corruption issue everytime someone took damage from a weapon, it's been there for quite some time!
    - Fixed fall damage output.
    - Fixed round end overlays appearing when ZM was disabled.
    - Fixed round end types.
    - Fixed zombies not getting team points for round timing out.
    - Made sure zombification event still fires, please make sure your modevents.res is properly configured *after each update*!
    - Changed how Zombie Speed is handled, added run speed and crouch speed to classes and new cvars for disabled classes mode.
    - Changed how autobuy and rebuy are handled.
    - Added cvar to disable sending class informatin to clients zombie_display_class.
    - Added Napalm Grenades (zombie_napalm_enabled, zombie_napalm_radius, zombie_napalm_damage ).
    - Added the ability for clients to enable/disable Zombie Vision completely with client command zombie_vision_enabled 1/0 and option to save this to file zombie_save_visionlist.
    - Added new language entries.
    - Various other fixes and improvements I can't remember now.
    - Added zombie_ffa_enabled so users can disable ffa while waiting for new offsets.

    Please let me know if you find any issues/bugs or if something isn't quite right yet. I'm anxious to get this publicly released so please be as quick as possible with your reports!

    FFA is something I use from CSS:DM and BAILOPAN of MM:Source and SourceMod is the only wizard who knows how the offsets and patches are found so they will need to be updated for linux before ffa can be enabled again, but only a Signatures.kv file is required.

    *** Linux users ***
    Please add zombie_ffa_enabled 0 to your config file or your server will crash.


    3.0.0 H
    - Fixed linux offset issues.
    - Moved ALL possible offsets and signatures to signatures.kv file so binary updates will become less and less required.
    - Added new cvar zombie_jump_height for use when classes are disabled and also as a default for the class files if it doesn't exist.
    - Added new cvar zombie_game_description for changing the game name in server list. (I may remove these if they are abused.)
    - Added new cvar zombie_game_description_format for formatting the game description. (I may remove these if they are abused.)
    - Removed the requirement to edit modevents.res at all - now it's self incorporated with the addition of zombieevents.res in /addons/zombiemod/

    Please let me know if you find any issues/bugs or if something isn't quite right yet. I'm anxious to get this publicly released so please be as quick as possible with your reports!

    FFA is something I use from CSS:DM and BAILOPAN of MM:Source and SourceMod is the only wizard who knows how the offsets and patches are found so they will need to be updated for linux before ffa can be enabled again, but only a Signatures.kv file is required.

    *** Linux users ***
    Please add zombie_ffa_enabled 0 to your config file or your server will crash.


    3.0.0 I
    - Added short variants of all cvars (zm_)
    - Fixed napalm grenade not igniting itself.
    - Added zombie_napalm_time cvar.
    - Moved maps configs to maps subfolder. (Will still read old ones secondarily for a few versions so be careful and remove the old one when you move inside subfolder.)
    - Fixed issues from the last release.
    - Disabled environmental settings by default.
    - Fixed FFA for linux (Thanks to the CS:S DM team!)
    * If you are having issues with menus in other plugins try setting zombie_game_description 0 in your config file. *

    Установка:

    1. Скачиваем SourceMod - Скачать и кидаем в папку "X:/Server/orangebox/cstrike/"

    2. Скачиваем MetaMod: Source - Скачать и кидаем в папку "X:/Server/orangebox/cstrike/"

    3. Скачиваем MetaMod.vdf - Скачать и кидаем в папку "X:/Server/orangebox/cstrike/addons/" 

    4. Скачиваем ZombieMod - Скачать


    Открываем Архив, и все папки с файлами раскидываем:


    cstrike/addons/zombiemod/bin/zombie_mm.dll
    cstrike/addons/zombiemod/bin/zombie_mm_i486.so
    cstrike/cfg/zombiemod/models.cfg
    cstrike/cfg/zombiemod/downloads.cfg
    cstrike/models/player/zombiemod/*Six Models 36 Files*
    cstrike/materials/models/player/zombiemod/*Three Materials*
    cstrike/materials/skybox/*Six materials*
    cstrike/sound/ambient/zombiemod/zombie_ambient.mp3


    Все настройки хранятся в файле zombiemod.cfg "X:/Server/orangebox/cstrike/cfg/".
    В новой версии ZombieMod-a присутствуют команды, такие как: ztele, !zstuck, !help.
    Если вы хотите заменить стандартные Модели, Звуки, Материалы, просто раскидайте их по папкам, и в файле downloads.cfg подробно укажите путь к своим файлам
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